Meet the MonoGame team and get your questions answered
MonoGame Spotlight Announcement
Timescales and Releases
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
If you happen to have an old license key and a Windows 7 PC, firing up Lightroom 3.4.1 is a wonderful trip down memory lane. Just don't expect it to edit your 45MP Sony A7R V files. Have a copy of Lightroom 3.4.1 running? Share your experience and why you still use it in the comments below!
In the evolution of digital photography workflow software, few versions hold as much nostalgic significance as Adobe Photoshop Lightroom 3.4.1 Final . Released during a pivotal time when DSLRs were rapidly advancing in megapixel count and photographers were shifting from JPEG to RAW workflows, this version represented a mature, stable, and highly capable tool that many professionals still remember fondly.
However, for modern photography, it is severely outdated. The lack of new camera support, modern healing tools, and performance optimizations for today's high-megapixel sensors means it is best left as a rather than a daily driver.
While modern photographers now use Lightroom Classic CC or the cloud-based Lightroom CC, version 3.4.1 remains a landmark release for its balance of performance, features, and stability on Windows PCs. Lightroom 3.4.1 was not a major feature release but rather a final, stable maintenance update to Lightroom 3. It was released in 2011, following the initial Lightroom 3 launch (which introduced major improvements like enhanced noise reduction and perspective correction). The "Final" designation indicates that this was the last build of the Lightroom 3 branch before Adobe shifted focus to Lightroom 4.
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.