Arceus X Best Keyboard Script 〈EASY GUIDE〉
-- Keybind List Display KeybindList.Parent = MainFrame KeybindList.Size = UDim2.new(1, -20, 1, -60) KeybindList.Position = UDim2.new(0, 10, 0, 50) KeybindList.BackgroundTransparency = 1 KeybindList.Text = [[ 🎹 KEYBINDS (Active):
flyBodyVelocity = Instance.new("BodyVelocity") flyBodyVelocity.MaxForce = Vector3.new(1, 1, 1) * 100000 flyBodyVelocity.Velocity = Vector3.new(0, 0, 0) flyBodyVelocity.Parent = rootPart
game:GetService("RunService").RenderStepped:Connect(function() if flyEnabled and flyBodyVelocity then updateFly() end end) end Arceus X Best Keyboard Script
local function updateFly() if not flying or not flyEnabled then return end local moveDirection = Vector3.new( (UserInputService:IsKeyDown(Enum.KeyCode.D) and 1 or 0) - (UserInputService:IsKeyDown(Enum.KeyCode.A) and 1 or 0), (UserInputService:IsKeyDown(Enum.KeyCode.Space) and 1 or 0) - (UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) and 1 or 0), (UserInputService:IsKeyDown(Enum.KeyCode.S) and -1 or 0) + (UserInputService:IsKeyDown(Enum.KeyCode.W) and 1 or 0) ).Unit flyBodyVelocity.Velocity = (rootPart.CFrame.LookVector * moveDirection.Z + rootPart.CFrame.RightVector * moveDirection.X + Vector3.new(0, moveDirection.Y, 0)) * speed end
-- Keybind Handling UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end -- Keybind List Display KeybindList
local function stopFly() flyEnabled = false if flyBodyVelocity then flyBodyVelocity:Destroy() end flyBodyVelocity = nil end
if key == Enum.KeyCode.G then if flyEnabled then stopFly() else startFly() end elseif key == Enum.KeyCode.Q then if noclipEnabled then disableNoclip() else enableNoclip() end elseif key == Enum.KeyCode.E then speedBoost = true local char = LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then originalWalkspeed = char.Humanoid.WalkSpeed char.Humanoid.WalkSpeed = 80 end elseif key == Enum.KeyCode.T then local char = LocalPlayer.Character local root = char and char:FindFirstChild("HumanoidRootPart") if root and Mouse.Target then root.CFrame = CFrame.new(Mouse.Hit.Position) end elseif key == Enum.KeyCode.R then for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = LocalPlayer.Character.HumanoidRootPart.CFrame end end elseif key == Enum.KeyCode.F then setInfiniteJump(not infiniteJump) elseif key == Enum.KeyCode.Z then local char = LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = 50 end elseif key == Enum.KeyCode.X then local char = LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = 16 end elseif key == Enum.KeyCode.V then for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.Health = 0 end end elseif key == Enum.KeyCode.P then MainFrame.Visible = not MainFrame.Visible end end) -60) KeybindList.Position = UDim2.new(0
local bg = Instance.new("BodyGyro") bg.MaxTorque = Vector3.new(1, 1, 1) * 100000 bg.Parent = rootPart