Dgapi64.dll May 2026
// Clean up FreeLibrary(hModule); This example demonstrates how to load a DLL, retrieve a pointer to a specific function, and use that function to perform a task (in this case, rendering a 3D graphics scene).
// Initialize the DLL if (!initFunc(GetModuleHandle(NULL))) { // Handle error } dgapi64.dll
// Get a pointer to the DLL's initialization function typedef BOOL (*INIT_FUNC)(HINSTANCE); INIT_FUNC initFunc = (INIT_FUNC)GetProcAddress(hModule, "Init"); if (initFunc == NULL) { // Handle error } // Clean up FreeLibrary(hModule)