-- Spawn button gui.Frame.SpawnButton.MouseButton1Click:Connect(function() carEvents:FireServer("Spawn", selectedCar) gui.Frame.Status.Text = "Car spawning..." task.wait(1) gui.Frame.Status.Text = "Driving!" end)
-- Set start time when car spawns (add to CarManager) -- Inside spawnCar function, add: -- player:SetAttribute("StartTime", os.time()) game.Players.PlayerAdded:Connect(function(player) local stats = Instance.new("Folder") stats.Name = "leaderstats" stats.Parent = player local bestTime = Instance.new("NumberValue") bestTime.Name = "BestTime" bestTime.Value = 0 -- 0 means no time yet bestTime.Parent = stats Drive Cars Down A Hill Script- Roblox ToraIsMe Gui
monsterBtn.MouseButton1Click:Connect(function() selectedCar = "MonsterTruck" gui.Frame.SelectedCar.Text = "Selected: Monster Truck" end) -- Spawn button gui
-- Reset button gui.Frame.ResetButton.MouseButton1Click:Connect(function() carEvents:FireServer("Reset", selectedCar) gui.Frame.Status.Text = "Resetting..." end) add: -- player:SetAttribute("StartTime"
local function spawnCar(player, carType) -- Remove existing car if activeCars[player] then activeCars[player]:Destroy() end