Eco V0.10.0.1 -

public class AutoFarmMonitor : IModInit

int thirsty = plots.Count(p => p.WaterLevel.Normalized < 0.3f); int hungry = plots.Count(p => p.FertilizerLevel.Normalized < 0.5f); Eco v0.10.0.1

public void CheckPlots() foreach (var user in PlayerPlots.Keys.ToList()) var badPlots = PlayerPlots[user].Where(p => p.WaterLevel < 0.3f public class AutoFarmMonitor : IModInit int thirsty =

ChatManager.ServerMessageToPlayer($"🌾 Farm report: plots.Count plots. thirsty need water, hungry need fertilizer.", user); int hungry = plots.Count(p =&gt

public class FarmMonitorCommands

public FarmPlotObject(FarmPlotObjectEntity entity, User owner) Entity = entity; Owner = owner; public FarmPlotObjectEntity Entity get; set; public User Owner get; set; public float WaterLevel => Entity.WaterLevel.Normalized; public float FertilizerLevel => Entity.FertilizerLevel.Normalized;