- Fe - Get All Gamepass Script - Roblox Scripts... May 2026

-- Main execution local function main() print("📦 Fetching all gamepasses for Universe ID:", UNIVERSE_ID) local gamepasses = fetchGamepasses() if not gamepasses or #gamepasses == 0 then print("❌ No gamepasses found or failed to fetch.") return end print(string.format("✅ Found %d gamepass(es)", #gamepasses)) print("─".rep(50)) -- Fetch sales info if API key is provided if API_KEY ~= "" then print("🔄 Fetching sales counts (this may take a moment)...") for i, pass in ipairs(gamepasses) do local sales = fetchSalesInfo(pass.id) if sales then gamepasses[i].sales = sales end task.wait(0.2) -- Rate limiting end end -- Display results for _, pass in ipairs(gamepasses) do print(string.format("📌 ID: %d | Name: %s | Price: %d Robux", pass.id, pass.name, pass.price)) if API_KEY ~= "" then print(string.format(" 📈 Total Sales: %d", pass.sales)) end print("─".rep(50)) end -- Optional: Return table for other scripts to use return gamepasses end

--[[ FE Get All Gamepass Script Server Script (Run in ServerScriptService, Workspace, or any Script) Lists ALL gamepasses in the game with their: Name, ID, Price, and Current Sales Count. ]] - FE - Get All Gamepass Script - ROBLOX SCRIPTS...

-- Optional: Fetch sales count for each gamepass (requires OpenCloud API Key) local function fetchSalesInfo(gamepassId) if API_KEY == "" then return nil end local url = string.format("https://economy.roblox.com/v1/game-passes/%d/sales", gamepassId) local success, response = pcall(function() return HttpService:GetAsync(url, Headers = ["x-api-key"] = API_KEY) end) if success then local data = HttpService:JSONDecode(response) return data and data.sales or 0 else return nil end end -- Main execution local function main() print("📦 Fetching

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