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| OCTAGON SF8008 V3 SUPREME 4K UHD E2 DVB-S2X TWIN (DUAL OS) Satellite / IPTV Receiver With Multi-Boot |
OCTAGON SF8008 V3 SUPREME 4K UHD E2 DVB-S2X TWIN (DUAL OS) Satellite / IPTV Receiver with Multi-Boot
Comes Preloaded with OS Define OS (Easy Software) & Eingma 2 Linux OS / Open ATV
The Octagon's already high quality has been further improved by the use of a new tuner and demodulator.
The V3 Supreme model sets new standards with an advanced tuner and demodulator for optimized reception, the integration of an M.2 interface for internal hard drives, built-in dual-band Wi-Fi (2.4/5 GHz) with up to 1200 Mbps, and Bluetooth 5.1 – a groundbreaking combination of performance and connectivity.
The Octagon SF8008 4K V3 UHD supports a wide range of images, allows the download of additional plugins, and offers HDR, HLG, and H.265 decoding. With Gigabit LAN (1000 Mbps) and a built-in Wi-Fi module, it ensures a fast connection to high-resolution content. Two Wi-Fi antennas are also available. With an M.2 slot, USB 3.0, USB 2.0, a microSD slot, and a card reader, the receiver offers ample options for playing content from external storage devices. Additional connections include HDMI 2.0, AV (audio & video), and an S/PDIF output for digital audio signals. In standby mode, power consumption is less than 0.5 watts.
We Install Open ATV Enigma 2 software on Slot 1 and OS Define software on Slot 2, leaving Slot 3 and 4 open. Open ATV is one of many different Enigma 2 operating software that is available for the SF8008. OS Define is the same software that is used in the SX87 and SX88 Octagon Models and it is an operating system that is much easier to learn and use. It is more along the lines of operating software used in most basic FTA receivers for several years.
With the Option of Multi-Boot and OS Define Operating Software (Easy Software), now even the most novice user can use the Best Receiver that we have to offer.
Please Note, that when using the OS Define Operating Software on the SF8008 DUAL Tuner model, the receiver thinks it is now an SX88 model, which only has 1 Tuner. So while running OS Define, you will not have access to Tuner B. When using any of the Enigman 2 Operating Software, you have full access to Both Tuner A and B.
The receiver can also be connected to your network and you take the IP Address of the SF8008 and open up a Broswer on your computer and type in the receiver IP address and it will open up a Webif Interface, allowing you to run the receiver from your computer. If you have a fast enough computer with enough memory, you can scan in the ABC or CBS 4:2:2 MPEG4 H.264 and H.265 Network feeds and then from the Webif, click on the channel name and once Lock is confirmed, then click on the TV Icon next to the channel name and save that channel name as a VLC file and then find and open the VLC file saved and VLC will play them, as it has the proper codecs. If you have an HDMI output on your computer, then you can send it out to your TV Set.
(Click on Above Pictures for Larger View)
Receiver Power Supply comes with US Plug AdapterOCTAGON SF8008 V3 SUPREME 4K UHD E2 DVB-S2X TWIN (DUAL OS) Satellite / IPTV Receiver with Multi-Boot
Download User ManualVersatile:
The receiver offers a PVR recording function, time-shifted TV via internal M.2 HDD or external USB stick, access to YouTube, WiFi, media player & media library, internet functions, plug-in download and is suitable for use while camping and more.
Extensive features:
The receiver has dual OS with E2 Linux and Define OS, 2xDVB-S2X satellite tuners, recording function and supports customizable skin user interface as well as many free plugins (extensions and apps) under the E2 Linux OS.
User-friendly:
The receiver offers an intuitive multilingual menu, extended EPG (Electronic Program Guide), numerous images and skins for download, satellite-to-IP TV optimization and support for E2 Multiroom Client.
Future-proof:
The receiver is equipped with a 4K H.265 HEVC UHD processor, 8GB eMMC Flash/1GB DDR DRAM, M.2 SSD slot, HDMI & USB with PVR function, LAN, Wi-Fi, AV via RCA and optimized for satellite-to-IP TV.
Metal housing & solid workmanship
MAIN FEATURES:
– Dual OS: E2 Linux & Define OS Linux
– 4K H.265 HEVC UHD Processor (3840 x 2160)
– Hisilicon Hi3798MV200 Huawei
– Quad Core 64Bit (4x 1.6GHz) 15000 DMIPS
– Flash 8GB eMMC
– RAM 1GB DDR4
– M.2 slot (M.2 SSD: M KEY – PCIE NVME)
– Gigabit LAN Ethernet (1000Mbps) network interface
– Built-in 2.4/5G dual-band WiFi (WLAN) up to 1200Mbps, 2x WiFi antennas
– 4-digit 7-segment display
– CA card reader
– Hardware BlindScan (blind search)
– 2 x DVB-S2X (twin tuner) + multistream support
– Multiroom client & Sat to IP client support
– HDMI 2.0a & USB 3.0
– MicroSD slot
– HDMI CEC support
– Learnable remote control
SPECIAL FEATURES:
– DUAL OS: E2 Linux OS operating system & OCTAGON Define Linux OS
– 2x DVB-S2X 4K UHD & Multistream (T2-MI direct input)
– Symbol rates from 100 – 80,000 SR
– PIP HD & UHD (picture in picture)
– HDR 10bit & HLG
– Multi transcoding & multiroom
– Sat>IP client & V-tuner USB dongle
– Blind scan (blind search)
– Media libraries of public broadcasters
– HW multiboot
– ffmpeq HW playback support
– 2160P media playback H.264 and H.265
– OTA updates
– DiSEqC 1.0/1.1/1.2, USALS, Unicable, Fast-Scan
– PVR recordings (*optional)
– 12V connection (also suitable as a camping receiver for motorhomes or caravans. 12V car adapter not included)
– 0.5W Standby
FRONT PANEL:
– Power button
– 4-digit 7-segment display
– LED indicator (red / blue)
– IR sensor (infrared receiver)
REAR PANEL:
– 2x H.265 4K UHD DVB-S2X tuner LNB input
– Dolby S-PDIF
– AV – Audio Video socket – Jack to RCA
– RS-232 socket (maintenance & service)
– WiFi 2x WLAN antennas
– HDMI 2.0a output
– USB 2.0 port
– Network Gigabit LAN (1000Mbps)
– MicroSD slot
– Recovery (reset) button
– DC-12V power supply
– Power switch on/off
RIGHT SIDE:
– USB 3.0 port
– Card reader (CA CARD)
OCTAGON SF8008 V3 SUPREME 4K UHD E2 DVB-S2X TWIN (DUAL OS) Satellite / IPTV Receiver with Multi-Boot
$189.00 Plus $15.00 Shipping
Within the 48 Cont. United States$204.00 Includes Shipping Within the 48 Cont. United States
IMPORTANT
We do not provide or condone the use of third party software. Using third party software may be illegal and will void product warranty. Do not email or call us asking about DN, DTV, etc. Our satellite receivers are designed and intended for 100% legal FTA use only. We will refuse sale to anyone whom we believe intends to use any of our products illegally or sell our products for any other type illegal use.
Here’s a long, in-depth write-up for Geometry Wars: Retro Evolved . In the pantheon of modern arcade games, few titles command the same blend of minimalist reverence and chaotic terror as Geometry Wars: Retro Evolved . Originally buried as a secret mini-game within the 2003 racing title Project Gotham Racing 2 , this abstract twin-stick shooter escaped its digital prison in 2005 as a standalone Xbox Live Arcade launch title for the Xbox 360. What players discovered was not merely a game, but a pure, unfiltered distillation of the arcade ethos: simple to learn, impossible to master, and utterly hypnotic in its relentless pursuit of high scores. The Visual Language of Pure Geometry Before the first enemy even warps into existence, Geometry Wars captivates with its visual identity. Gone are the gritty textures, narrative cutscenes, and realistic physics of its contemporaries. In their place is a void—a deep, velvety black grid that evokes the wireframe universe of Battlezone or the neon-drenched dreams of Tron . Against this infinite canvas, the game paints with light. Your ship, a tiny, translucent arrowhead, drifts with an almost liquid inertia. The enemies are simple geometric shapes: squares, circles, diamonds, and triangles, each pulsating with a specific, threatening color.
But the true spectacle is the particle system. When an enemy explodes, it doesn’t just vanish. It erupts into a shower of glowing, spinning shrapnel—sparks, rings, and flares that decay slowly, leaving ghostly afterimages on the retina. The screen quickly becomes a symphony of detonations: blue Geoms (score multipliers) spiral outward like liberated fireflies, while the remains of a dozen defeated foes paint ephemeral constellations across the grid. This isn’t chaos for its own sake; it’s a functional, readable chaos. Every color, every shape, every movement pattern is a visual cue, training your peripheral vision to react before conscious thought. Complementing the visual onslaught is an audio design that is simultaneously sparse and explosive. The default soundtrack, composed by Chris Chudley (with additional contributions from the legendary Jeroen Tel in later versions), is a throbbing, atmospheric blend of electronica, breakbeat, and ambient tension. It doesn’t so much play as resonate with the action. When the screen is quiet, the music is a low, pulsing hum—the calm before the storm. As enemy density increases, the beat intensifies, layering percussive hits that sync almost magically with your firing rate. Geometry Wars Retro Evolved
Geometry Wars: Retro Evolved is not just a classic. It is the perfect arcade game. Here’s a long, in-depth write-up for Geometry Wars:
A single death resets your multiplier to x1. A high-level run is not about avoiding death—it’s about postponing it for as long as possible while maintaining a 100+ multiplier. This creates a unique psychological pressure. At 30 seconds, you’re learning. At 2 minutes, you’re surviving. At 5 minutes, with a x150 multiplier and every corner of the grid crawling with enemies, you enter a flow state—a zen-like fusion of reaction, prediction, and muscle memory where thought is too slow. You don’t play the game; the game plays through you. Geometry Wars: Retro Evolved was more than a game; it was a mission statement for the then-nascent Xbox Live Arcade. It proved that small, downloadable games could be just as compelling as AAA blockbusters. It popularized the twin-stick shooter revival, influencing everything from Super Stardust HD to Enter the Gungeon . Its sequels— Waves , Galaxies , 3 —added new enemies, modes, and graphical flourishes, but none quite captured the stark, primal purity of the original. What players discovered was not merely a game,
Today, playing Geometry Wars: Retro Evolved is a time capsule experience. In an era of battle passes, loot boxes, and open-world checklists, its austere clarity feels almost radical. There are no unlocks, no story, no progression system beyond a single number: your high score. It is a game that respects your intelligence, demands your reflexes, and rewards your courage. It is the sound of a quarter dropping into an infinite arcade cabinet. It is a beautiful, terrifying, neon fractal of pure, unadulterated fun. And it will destroy your thumbs.
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