Mods Ravenfield Build 26 Direct

void Start() { currentAmmo = magazineSize; }

private float nextFireTime = 0f; private int currentAmmo; Mods Ravenfield Build 26

void ToggleScope() { Camera.main.fieldOfView = (Camera.main.fieldOfView == 60) ? 60/scopeZoom : 60; } void Start() { currentAmmo = magazineSize; } private

void PerformRaycast() { Ray ray = Camera.main.ScreenPointToRay(new Vector3(Screen.width/2, Screen.height/2, 0)); RaycastHit hit; if (Physics.Raycast(ray, out hit, range)) { BotHealth bot = hit.collider.GetComponent<BotHealth>(); if (bot != null) bot.TakeDamage(damage); } } void Start() { currentAmmo = magazineSize

void Update() { if (Input.GetButton("Fire1") && Time.time >= nextFireTime && currentAmmo > 0) { Fire(); nextFireTime = Time.time + (60f / fireRate); }

void Fire() { currentAmmo--; PlayFireSound(); PerformRaycast(); }