Instead, you act as the "pick/ban" phase personified. Before a match begins, you select which five "Champions" (Warrior, Archer, Priest, Wizard, Assassin, etc.) your team will play. But that’s not all. You also select a (e.g., Focus on Turrets, Aggressive Invade, Defensive Stance) and a Ban Strategy (which enemy hero to disable).
If you have ever yelled at your screen telling a jungler to "just focus the towers," this is your chance to prove you could do it better.
It turns the complex, often intimidating world of professional MOBA strategy into a digestible, turn-based puzzle. Watching your carefully crafted "Anti-Melee" comp absolutely shred the enemy team is a dopamine hit that rivals winning a real battle royale.
But here is where the game shines: