#include <Windows.h>
This feature would allow the player to have unlimited ammo for their guns, making it easier to survive in the game.
// Assume we've found the memory address for the ammo counter DWORD ammoAddress = 0x...;
Here's some sample C++ code to illustrate the idea:
"Infinite Ammo" Trainer
#include <Windows.h>
This feature would allow the player to have unlimited ammo for their guns, making it easier to survive in the game. the walking zombie 2 trainer pc
// Assume we've found the memory address for the ammo counter DWORD ammoAddress = 0x...; #include <Windows
Here's some sample C++ code to illustrate the idea: the walking zombie 2 trainer pc
"Infinite Ammo" Trainer