-- Find all parts with "Kill" in name (example) for _, obj in pairs(killParts) do if obj:IsA("BasePart") and obj.Name:lower():find("kill") then table.insert(killbricks, obj) end end
local killActive = true
killPart.Touched:Connect(function(hit) if isActive and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then hit.Parent.Humanoid.Health = 0 end end) Toggle Killbrick Script
A Killbrick is a part (block) in Roblox that instantly kills a player upon touching it. A Toggle Killbrick Script allows a player (often an admin or the game owner) to turn this deadly property ON or OFF remotely – for example, via a GUI button or a chat command. Basic Script Example (Local + Server) 1. The Killbrick Part (Setup in Workspace) Name a part "KillPart" and place a Server Script inside it: -- Find all parts with "Kill" in name
-- Script inside the Killbrick (Server Script) local killPart = script.Parent local isActive = true -- Start active The Killbrick Part (Setup in Workspace) Name a
-- Function to toggle (can be called from a RemoteEvent) function toggleKillbrick(state) isActive = state print("Killbrick active: " .. tostring(isActive)) end