Unity Aimbot May 2026
if (Input.GetKey(aimKey)) GameObject target = GetClosestEnemy(); if (target != null) AimAt(target);
void Start()
Vector3 GetHeadPosition(GameObject enemy) unity aimbot
if (Input.GetKey(aimKey)) GameObject target = GetClosestEnemy(); if (target != null) AimAt(target);
void Start()
Vector3 GetHeadPosition(GameObject enemy) unity aimbot
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